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Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:28s01:26s
Dégâts avec Glock en moyenne (par tour)
14.14
Dégâts des cocktails Molotov en moyenne (par tour)
7.52
Éliminations avec Galil en moyenne par carte
51.8171
Dégâts avec Galil en moyenne (par tour)
33.95.8
Dégâts avec Galil en moyenne (par tour)
18.95.8
Éliminations par grenade HE en moyenne par carte
21.1227
Dégâts des grenades HE en moyenne (par tour)
11.33.4
Éliminations avec AK47 en moyenne par carte
166.5888
Dégâts avec AK47 en moyenne (par tour)
65.225.3
Informations
Map Analysis of MOUZ NXT vs BLEED by the Bo3.gg Team
MOUZ NXT on Inferno Analysis
MOUZ NXT demonstrated their prowers on Inferno, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for MOUZ NXT on Inferno were PR, who contributed 28 kills, and Neityu, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8375 overall damage.
On the defensive side of Inferno, MOUZ NXT held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
BLEED on Inferno Analysis
Inferno proved to be a challenging battleground for BLEED, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for BLEED on Inferno included CYPHER, who contributed 18 kills, and CeRq, who added 15 kills. Despite their individual efforts, inflicting 6887 total damage, BLEED couldn't prevent MOUZ NXT from securing victory on Inferno
On the defensive side of Inferno, BLEED struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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