avantage aux équipes Ancient (M1)
Records Ancient
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:31s01:25s
Éliminations avec M4A1 en moyenne par carte
134.4189
Dégâts avec M4A1 en moyenne (par tour)
66.516.3
Dégâts avec Glock en moyenne (par tour)
11.24.1
Dégâts avec Glock en moyenne (par tour)
16.24.1
Précision des tirs (%)
39%18%
Éliminations avec AWP en moyenne par carte
136.4049
Fumigènes lancés en moyenne sur une carte
1714.5022
Assistances en moyenne par carte
10.074.4315
Score du joueur (round)
35141010
Informations
Map Analysis of Monte vs EYEBALLERS by the Bo3.gg Team
Monte on Ancient Analysis
Monte demonstrated their prowers on Ancient, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Monte on Ancient were hades, who contributed 21 kills, and dycha, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8234 overall damage.
On the defensive side of Ancient, Monte held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
EYEBALLERS on Ancient Analysis
Ancient proved to be a challenging battleground for EYEBALLERS, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for EYEBALLERS on Ancient included HEAP, who contributed 12 kills, and poiii, who added 12 kills. Despite their individual efforts, inflicting 6152 total damage, EYEBALLERS couldn't prevent Monte from securing victory on Ancient
On the defensive side of Ancient, EYEBALLERS struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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