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avantage aux équipes Dust II (M3)
Records Dust II
Record/Temps/Carte
Val/M
Établi par
Adversaire
Série de victoires de l'équipe
113
Éliminations avec Galil en moyenne par carte
41.8064
Dégâts avec Galil en moyenne (par tour)
19.25.6
Dégâts avec Galil en moyenne (par tour)
18.35.6
Dégâts avec USP en moyenne (par tour)
14.24.6
Dégâts des grenades HE en moyenne (par tour)
13.33.4
Dégâts avec M4A1 en moyenne (par tour)
4516.7
Éliminations avec Glock en moyenne par carte
31.4398
Éliminations avec Galil en moyenne par carte
41.8064
Dégâts avec Galil en moyenne (par tour)
16.95.6
Informations
Map Analysis of MIBR vs Kings of Content by the Bo3.gg Team
MIBR on Dust II Analysis
MIBR demonstrated their prowers on Dust II, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for MIBR on Dust II were Tuurtle, who contributed 26 kills, and boltz, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 9732 overall damage.
On the defensive side of Dust II, MIBR held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Kings of Content on Dust II Analysis
Dust II proved to be a challenging battleground for Kings of Content, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Kings of Content on Dust II included FalleN, who contributed 11 kills, and Stewie2K, who added 13 kills. Despite their individual efforts, inflicting 5872 total damage, Kings of Content couldn't prevent MIBR from securing victory on Dust II
On the defensive side of Dust II, Kings of Content struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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