MIBR Tableau des résultats Vertigo (M1)

+/-

SCORES DES RONDS

MVP

28

15

8

+13

108

2:2

7

1

7.7

+31%

21

15

13

+6

99

5:3

5

0

6.9

+12%

22

18

7

+4

81

2:2

6

0

6.3

+11%

20

15

0

+5

70

2:1

6

1

6.3

-3%

16

21

7

-5

77

5:5

2

0

5.7

-13%

Total

107

84

35

+23

436

16:13

26

2

6.6

+8%

Iron Blood Tableau des résultats Vertigo (M1)

+/-

SCORES DES RONDS

16

17

3

-1

70

2:2

3

2

6.0

-3%

20

21

5

-1

73

5:6

5

0

5.9

-4%

17

25

5

-8

83

3:3

4

0

5.6

-1%

15

23

1

-8

65

1:1

5

0

5.2

-24%

14

24

1

-10

54

1:3

5

0

4.6

-21%

Total

82

110

15

-28

345

12:15

22

2

5.5

-11%

avantage aux équipes Vertigo (M1)
Informations
Map Analysis of MIBR vs Iron Blood by the Bo3.gg Team

MIBR on Vertigo Analysis

MIBR demonstrated their prowers on Vertigo, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for MIBR on Vertigo were exit, who contributed 28 kills, and JOTA, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 12210 overall damage.


On the defensive side of Vertigo, MIBR held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Iron Blood on Vertigo Analysis

Vertigo proved to be a challenging battleground for Iron Blood, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Iron Blood on Vertigo included droid, who contributed 16 kills, and snav, who added 20 kills. Despite their individual efforts, inflicting 9650 total damage, Iron Blood couldn't prevent MIBR from securing victory on Vertigo


On the defensive side of Vertigo, Iron Blood struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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