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avantage aux équipes Ancient (M2)
Records Ancient
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:29s01:26s
Dégâts avec Galil en moyenne (par tour)
18.75.8
Éblouissements par flash en moyenne sur une carte (opp)
4829
Fumigènes lancés en moyenne sur une carte
2114.6931
Fumigènes lancés en moyenne sur une carte
1614.6931
Éliminations avec Galil en moyenne par carte
41.8171
Dégâts avec Galil en moyenne (par tour)
16.95.8
Pourcentage de tirs à la tête
41%15%
Dégâts avec Tec-9 en moyenne (par tour)
14.33.5
Dégâts des cocktails Molotov en moyenne (par tour)
10.32
Informations
Map Analysis of MIBR vs Bounty Hunters by the Bo3.gg Team
MIBR on Ancient Analysis
MIBR demonstrated their prowers on Ancient, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for MIBR on Ancient were brnz4n, who contributed 17 kills, and exit, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7413 overall damage.
On the defensive side of Ancient, MIBR held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Bounty Hunters on Ancient Analysis
Ancient proved to be a challenging battleground for Bounty Hunters, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Bounty Hunters on Ancient included SHOOWTiME, who contributed 16 kills, and KAISER, who added 12 kills. Despite their individual efforts, inflicting 6010 total damage, Bounty Hunters couldn't prevent MIBR from securing victory on Ancient
On the defensive side of Ancient, Bounty Hunters struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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