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avantage aux équipes Vertigo (M0)
Records Vertigo
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:34s01:24s
Éliminations avec AK47 en moyenne par carte
126.4203
Dégâts avec AK47 en moyenne (par tour)
67.225.2
Éliminations avec Glock en moyenne par carte
31.4516
Dégâts avec Glock en moyenne (par tour)
17.74.2
Éliminations avec USP en moyenne par carte
31.5986
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:31s00:36s
Dégâts avec Galil en moyenne (par tour)
16.56
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:07s00:36s
Éblouissements par flash en moyenne sur une carte (opp)
5728
Informations
Map Analysis of Metizport vs Into the Breach by the Bo3.gg Team
Metizport on Vertigo Analysis
Metizport demonstrated their prowers on Vertigo, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Metizport on Vertigo were L00m1, who contributed 19 kills, and Plopski, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7613 overall damage.
On the defensive side of Vertigo, Metizport held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Into the Breach on Vertigo Analysis
Vertigo proved to be a challenging battleground for Into the Breach, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Into the Breach on Vertigo included REDSTAR, who contributed 11 kills, and sinnopsyy, who added 11 kills. Despite their individual efforts, inflicting 5032 total damage, Into the Breach couldn't prevent Metizport from securing victory on Vertigo
On the defensive side of Vertigo, Into the Breach struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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