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avantage aux équipes Inferno (M1)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts des grenades HE en moyenne (par tour)
16.83.4
Éliminations avec USP en moyenne par carte
11.6074
Éliminations par grenade HE en moyenne par carte
11.1227
Dégâts des grenades HE en moyenne (par tour)
15.23.4
Éliminations avec Glock en moyenne par carte
21.4456
Dégâts avec Glock en moyenne (par tour)
37.74
Éliminations avec AK47 en moyenne par carte
56.5888
Dégâts avec AK47 en moyenne (par tour)
58.525.3
Éliminations avec Glock en moyenne par carte
31.4456
Dégâts avec Glock en moyenne (par tour)
354
Informations
Map Analysis of Metizport vs EYEBALLERS by the Bo3.gg Team
Metizport on Inferno Analysis
Metizport demonstrated their prowers on Inferno, securing 4 out of 6 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Metizport on Inferno were nilo, who contributed 11 kills, and Jackinho, who added 8 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 2807 overall damage.
On the defensive side of Inferno, Metizport held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
EYEBALLERS on Inferno Analysis
Inferno proved to be a challenging battleground for EYEBALLERS, as they managed to secure 2 out of 6 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for EYEBALLERS on Inferno included HEAP, who contributed 8 kills, and Golden, who added 3 kills. Despite their individual efforts, inflicting 1812 total damage, EYEBALLERS couldn't prevent Metizport from securing victory on Inferno
On the defensive side of Inferno, EYEBALLERS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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