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avantage aux équipes Ancient (M0)
Records Ancient
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts avec AK47 en moyenne (par tour)
66.625.3
Dégâts avec Desert Eagle en moyenne (par tour)
20.55.4
Leurres lancés en moyenne
31.291
Éliminations avec AK47 en moyenne par carte
166.732
Éliminations avec USP en moyenne par carte
41.616
Clutch (adversaires)
2
Clutch (adversaires)
2
Dégâts des cocktails Molotov (total/round)
9023.8
Dégâts des grenades HE (total/round)
14526.8
Dégâts des grenades HE (total/round)
11026.8
Informations
Map Analysis of Mad Kings vs Skullcracker by the Bo3.gg Team
Mad Kings on Ancient Analysis
Mad Kings demonstrated their prowers on Ancient, securing 16 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Mad Kings on Ancient were ExtasY, who contributed 26 kills, and Jefrey, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 9765 overall damage.
On the defensive side of Ancient, Mad Kings held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Skullcracker on Ancient Analysis
Ancient proved to be a challenging battleground for Skullcracker, as they managed to secure 8 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Skullcracker on Ancient included NOOZ, who contributed 24 kills, and vtR, who added 16 kills. Despite their individual efforts, inflicting 8984 total damage, Skullcracker couldn't prevent Mad Kings from securing victory on Ancient
On the defensive side of Ancient, Skullcracker struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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