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66
89
16
-23
330
11:11
11
1
-15%
avantage aux équipes Vertigo (M3)
Records Vertigo
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éblouissements par flash en moyenne sur une carte (opp)
5630
Éliminations avec AK47 en moyenne par carte
136.732
Dégâts avec AK47 en moyenne (par tour)
62.625.3
Éliminations avec AK47 en moyenne par carte
136.732
Clutch (adversaires)
2
Durée des éblouissements par flash sur un round (sec)
00:19s00:05s
Durée des éblouissements par flash sur un round (sec)
00:16s00:05s
Durée des éblouissements par flash sur un round (sec)
00:15s00:05s
Informations
Map Analysis of Los Reyes vs Astralis Talent by the Bo3.gg Team
Astralis Talent on Vertigo Analysis
Astralis Talent demonstrated their prowers on Vertigo, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Astralis Talent on Vertigo were Altekz, who contributed 20 kills, and vigg0, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9247 overall damage.
On the defensive side of Vertigo, Astralis Talent held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Los Reyes on Vertigo Analysis
Vertigo proved to be a challenging battleground for Los Reyes, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Los Reyes on Vertigo included Ryxxo, who contributed 18 kills, and scott, who added 16 kills. Despite their individual efforts, inflicting 7266 total damage, Los Reyes couldn't prevent Astralis Talent from securing victory on Vertigo
On the defensive side of Vertigo, Los Reyes struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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