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avantage aux équipes Inferno (M0)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec AK47 en moyenne par carte
136.732
Dégâts avec AK47 en moyenne (par tour)
60.725.3
Dégâts avec Galil en moyenne (par tour)
16.15.6
Pourcentage de tirs à la tête
38%15%
Éliminations avec Desert Eagle en moyenne par carte
41.6964
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:26s00:39s
Éliminations avec M4A1 en moyenne par carte
104.6963
Éliminations avec Tec-9 en moyenne par carte
31.3055
Dégâts des grenades HE en moyenne (par tour)
14.23.4
Dégâts avec Tec-9 en moyenne (par tour)
10.73.4
Informations
Map Analysis of LookingForOrg EU vs Nexus by the Bo3.gg Team
LookingForOrg EU on Inferno Analysis
LookingForOrg EU demonstrated their prowers on Inferno, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for LookingForOrg EU on Inferno were sFade8, who contributed 19 kills, and supra, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9849 overall damage.
On the defensive side of Inferno, LookingForOrg EU held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Nexus on Inferno Analysis
Inferno proved to be a challenging battleground for Nexus, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Nexus on Inferno included ragga, who contributed 20 kills, and MoDo, who added 14 kills. Despite their individual efforts, inflicting 7629 total damage, Nexus couldn't prevent LookingForOrg EU from securing victory on Inferno
On the defensive side of Inferno, Nexus struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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