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Records Ancient
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec M4A1 en moyenne par carte
104.6963
Éliminations avec USP en moyenne par carte
41.616
Dégâts avec USP en moyenne (par tour)
14.34.6
Fumigènes lancés en moyenne sur une carte
1815.0371
Dégâts avec Glock en moyenne (par tour)
12.83.8
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:16s00:39s
Éblouissements par flash en moyenne sur une carte (opp)
6630
Fumigènes lancés en moyenne sur une carte
2115.0371
Échanges en moyenne par carte
83.5084
Multikills x-
4
Informations
Map Analysis of Liquid vs GODSENT by the Bo3.gg Team
Liquid on Ancient Analysis
Liquid demonstrated their prowers on Ancient, securing 16 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Liquid on Ancient were oSee, who contributed 21 kills, and EliGE, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8732 overall damage.
On the defensive side of Ancient, Liquid held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
GODSENT on Ancient Analysis
Ancient proved to be a challenging battleground for GODSENT, as they managed to secure 4 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for GODSENT on Ancient included latto, who contributed 12 kills, and HEN1, who added 8 kills. Despite their individual efforts, inflicting 5801 total damage, GODSENT couldn't prevent Liquid from securing victory on Ancient
On the defensive side of Ancient, GODSENT struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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