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avantage aux équipes Vertigo (M0)
Records Vertigo
Record/Temps/Carte
Val/M
Établi par
Adversaire
Fumigènes lancés en moyenne sur une carte
2515.0371
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:28s00:39s
Éblouissements par flash en moyenne sur une carte (opp)
6830
Éblouissements par flash en moyenne sur une carte (opp)
6330
Éliminations avec Desert Eagle en moyenne par carte
51.6964
Éliminations avec AK47 en moyenne par carte
216.732
Dégâts avec AK47 en moyenne (par tour)
87.625.3
Éblouissements par flash en moyenne sur une carte (opp)
8330
Tirs à la tête en moyenne par carte
210.3102
Tirs (total/round)
11316
Informations
Map Analysis of Liquid vs Evil Geniuses by the Bo3.gg Team
Liquid on Vertigo Analysis
Liquid demonstrated their prowers on Vertigo, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Liquid on Vertigo were EliGE, who contributed 23 kills, and Twistzz, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10297 overall damage.
On the defensive side of Vertigo, Liquid held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Evil Geniuses on Vertigo Analysis
Vertigo proved to be a challenging battleground for Evil Geniuses, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Evil Geniuses on Vertigo included CeRq, who contributed 21 kills, and Ethan, who added 18 kills. Despite their individual efforts, inflicting 9279 total damage, Evil Geniuses couldn't prevent Liquid from securing victory on Vertigo
On the defensive side of Vertigo, Evil Geniuses struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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