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avantage aux équipes Inferno (M3)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec M4A4 en moyenne par carte
83.6448
Éliminations avec Glock en moyenne par carte
31.4398
Dégâts avec Glock en moyenne (par tour)
13.63.8
Éblouissements par flash en moyenne sur une carte (opp)
5830
Éliminations avec Galil en moyenne par carte
41.8064
Dégâts des cocktails Molotov en moyenne (par tour)
6.22
Score du joueur (round)
44071012
Tirs (total/round)
9016
Tirs (total/round)
10616
Tirs (total/round)
9716
Informations
Map Analysis of Liquid vs Evil Geniuses by the Bo3.gg Team
Evil Geniuses on Inferno Analysis
Evil Geniuses demonstrated their prowers on Inferno, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Evil Geniuses on Inferno were stanislaw, who contributed 21 kills, and Brehze, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9681 overall damage.
On the defensive side of Inferno, Evil Geniuses held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Liquid on Inferno Analysis
Inferno proved to be a challenging battleground for Liquid, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Liquid on Inferno included Twistzz, who contributed 19 kills, and EliGE, who added 16 kills. Despite their individual efforts, inflicting 6962 total damage, Liquid couldn't prevent Evil Geniuses from securing victory on Inferno
On the defensive side of Inferno, Liquid struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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