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245
202
57
+43
402
34:31
56
2
Nuke7
+9%
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec Glock en moyenne par carte
31.4398
Dégâts (total/round)
40073
Dégâts (total/round)
40073
Multikills x-
4
Multikills x-
4
Multikills x-
4
Multikills x-
4
Clutch (adversaires)
2
Dégâts des cocktails Molotov (total/round)
9423.8
Dégâts des grenades HE (total/round)
11326.8
Composition de l'équipe
Composition de l'équipe
Composition de l'équipe
Remplaçant
Remplaçant
Remplaçant
Remplaçant
Remplaçant
Historique Taux de victoire par carte 6 derniers mois
Vertigo
100%
Overpass
62%
Inferno
57%
Nuke
42%
Ancient
41%
Mirage
36%
Dust II
27%
Dernières 5 cartes
Vertigo
100%
1
0
Overpass
0%
1
3
Inferno
0%
1
2
Nuke
25%
4
0
Ancient
0%
1
3
Mirage
80%
5
1
Dust II
100%
1
3
Dernières 5 cartes
Vertigo
0%
0
45
Overpass
62%
21
10
Inferno
57%
30
14
Nuke
67%
21
8
Ancient
41%
17
16
Mirage
44%
18
17
Dust II
73%
22
9
Derniers résultats
Face à face
Matchs précédents
- gpg
- gpppg
Informations
Match analysis of Prison Break vs Bad News Bears by the Bo3.gg Team
In the CS2 match between Prison Break and Bad News Bears, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Nuke, Mirage, and victory was secured by Bad News Bears. The MVP of this match was Pluto.
Bad News Bears analytics
The team Bad News Bears secured 38 out of 65 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Mirage. They also successfully set 5 bombs during the match.
The standout players for Bad News Bears were Pluto contributed 58 kills and Shakezullah contributed 52 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 25836 overall damage.
On the defensive side, Bad News Bears held their ground firmly, successfully defending 21 bomb plants. Their defensive coordination and site control proved to be crucial.
Prison Break analytics
The team Prison Break managed to secure 27 out of 65 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for Prison Break were Jermaine contributed 45 kills and LEARSI contributed 45 kills. 22484 of total damage by Prison Break could not prevent Bad News Bears from securing the victory
On the defensive side, Prison Break struggled to hold their ground, successfully defending 19 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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