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avantage aux équipes Ancient (M0)
Records Ancient
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:34s01:25s
Plantation de bombe rapide (sec)
00:35s01:25s
Plantation de bombe rapide (sec)
00:33s01:25s
Plantation de bombe rapide (sec)
00:21s01:25s
Fumigènes lancés en moyenne sur une carte
1614.5022
Dégâts avec Glock en moyenne (par tour)
12.54.1
Dégâts des grenades HE en moyenne (par tour)
13.13.4
Dégâts avec M4A4 en moyenne (par tour)
35.512
Éliminations avec Glock en moyenne par carte
31.4482
Dégâts avec Glock en moyenne (par tour)
14.64.1
Informations
Map Analysis of Metizport vs Johnny Speeds by the Bo3.gg Team
Metizport on Ancient Analysis
Metizport demonstrated their prowers on Ancient, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Metizport on Ancient were L00m1, who contributed 21 kills, and nilo, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7095 overall damage.
On the defensive side of Ancient, Metizport held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Johnny Speeds on Ancient Analysis
Ancient proved to be a challenging battleground for Johnny Speeds, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Johnny Speeds on Ancient included spooke, who contributed 13 kills, and Ro1f, who added 10 kills. Despite their individual efforts, inflicting 5235 total damage, Johnny Speeds couldn't prevent Metizport from securing victory on Ancient
On the defensive side of Ancient, Johnny Speeds struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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