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54
65
19
-11
347
9:10
11
2
0%
avantage aux équipes Inferno (M1)
Composition de l'équipe
Composition de l'équipe
Composition de l'équipe
Remplaçant
Remplaçant
Remplaçant
Remplaçant
Remplaçant
Historique Taux de victoire par carte 6 derniers mois
Inferno
j
100%
Vertigo
j
100%
Mirage
j
70%
Ancient
j
56%
Dust II
j
50%
Nuke
0%
Anubis
0%
Dernières 5 cartes
Inferno
100%
3
0
Vertigo
100%
4
0
Mirage
70%
10
0
Ancient
56%
9
0
Dust II
50%
2
1
Nuke
0%
0
1
Anubis
0%
1
2
Dernières 5 cartes
Inferno
0%
1
0
Vertigo
0%
0
0
Mirage
0%
0
0
Ancient
0%
0
0
Dust II
0%
1
0
Nuke
0%
0
0
Anubis
0%
0
0
Derniers résultats
Face à face
Matchs précédents
- gpggg
- p
Informations
Map Analysis of jahsdnmasjdm vs Team Hyper by the Bo3.gg Team
jahsdnmasjdm on Inferno Analysis
jahsdnmasjdm demonstrated their prowers on Inferno, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for jahsdnmasjdm on Inferno were sacrifice, who contributed 21 kills, and calamity, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7263 overall damage.
On the defensive side of Inferno, jahsdnmasjdm held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Team Hyper on Inferno Analysis
Inferno proved to be a challenging battleground for Team Hyper, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Team Hyper on Inferno included warBlood-x-, who contributed 6 kills, and waterfallez, who added 14 kills. Despite their individual efforts, inflicting 6155 total damage, Team Hyper couldn't prevent jahsdnmasjdm from securing victory on Inferno
On the defensive side of Inferno, Team Hyper struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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