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72
64
22
+8
371
11:12
15
0
+1%
avantage aux équipes Dust II (M1)
Records Dust II
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:32s01:25s
Plantation de bombe rapide (sec)
00:29s01:25s
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:30s00:36s
Éblouissements par flash en moyenne sur une carte (opp)
6628
Dégâts avec Glock en moyenne (par tour)
12.74.1
Éliminations avec cocktails Molotov en moyenne par carte
21.0799
Éblouissements par flash en moyenne sur une carte (opp)
6328
Victoires éco contre achat complet
1
Dégâts (total/round)
44673
Tirs (total/round)
10416
Informations
Map Analysis of Into the Breach vs Enterprise by the Bo3.gg Team
Into the Breach on Dust II Analysis
Into the Breach demonstrated their prowers on Dust II, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Into the Breach on Dust II were sinnopsyy, who contributed 17 kills, and smooya, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 8533 overall damage.
On the defensive side of Dust II, Into the Breach held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Enterprise on Dust II Analysis
Dust II proved to be a challenging battleground for Enterprise, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Enterprise on Dust II included bajmi, who contributed 22 kills, and fr3nd, who added 14 kills. Despite their individual efforts, inflicting 7522 total damage, Enterprise couldn't prevent Into the Breach from securing victory on Dust II
On the defensive side of Dust II, Enterprise struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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