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avantage aux équipes Ancient (M1)
Records Ancient
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:24s01:30s
Plantation de bombe rapide (sec)
00:33s01:30s
Plantation de bombe rapide (sec)
00:31s01:30s
Éliminations avec AWP en moyenne par carte
206.5807
Éliminations avec USP en moyenne par carte
51.6158
Dégâts avec USP en moyenne (par tour)
174.6
Fumigènes lancés en moyenne sur une carte
2715.0373
Dégâts (total/round)
39273
Score du joueur (round)
42981012
Multikills x-
4
Informations
Map Analysis of Into the Breach vs 500 by the Bo3.gg Team
Into the Breach on Ancient Analysis
Into the Breach demonstrated their prowers on Ancient, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Into the Breach on Ancient were Bymas, who contributed 26 kills, and Thomas, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 10370 overall damage.
On the defensive side of Ancient, Into the Breach held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
500 on Ancient Analysis
Ancient proved to be a challenging battleground for 500, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for 500 on Ancient included Patrick, who contributed 25 kills, and dennyslaw, who added 26 kills. Despite their individual efforts, inflicting 10325 total damage, 500 couldn't prevent Into the Breach from securing victory on Ancient
On the defensive side of Ancient, 500 struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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