Records Nuke
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts des cocktails Molotov en moyenne (par tour)
8.12
Fumigènes lancés en moyenne sur une carte
1515.0791
Éliminations avec M4A1 en moyenne par carte
74.6466
Dégâts avec M4A1 en moyenne (par tour)
56.116.6
Éliminations avec Glock en moyenne par carte
21.4398
Durée des éblouissements par flash en moyenne sur une carte (sec)
00:52s00:39s
Dégâts des cocktails Molotov en moyenne (par tour)
6.92
Éliminations avec AUG en moyenne par carte
52.5974
Assistances en moyenne par carte
9.944.3478
Éliminations en moyenne par carte
19.0417.5592
Informations
Map Analysis of Imperial vs ODDIK by the Bo3.gg Team
Imperial on Nuke Analysis
Imperial demonstrated their prowers on Nuke, securing 13 out of 14 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Imperial on Nuke were felps, who contributed 19 kills, and boltz, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 6210 overall damage.
On the defensive side of Nuke, Imperial held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
ODDIK on Nuke Analysis
Nuke proved to be a challenging battleground for ODDIK, as they managed to secure 1 out of 14 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for ODDIK on Nuke included WOOD7, who contributed 7 kills, and Tuurtle, who added 5 kills. Despite their individual efforts, inflicting 3119 total damage, ODDIK couldn't prevent Imperial from securing victory on Nuke
On the defensive side of Nuke, ODDIK struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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