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Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts avec Glock en moyenne (par tour)
13.33.8
Éblouissements par flash en moyenne sur une carte (opp)
6330
Éblouissements par flash en moyenne sur une carte (opp)
6830
Dégâts des grenades HE en moyenne (par tour)
15.93.4
Tirs (total/round)
9216
Dégâts des grenades HE (total/round)
11726.6
Durée des éblouissements par flash sur un round (sec)
00:17s00:05s
Durée des éblouissements par flash sur un round (sec)
00:16s00:05s
Durée des éblouissements par flash sur un round (sec)
00:18s00:05s
Durée des éblouissements par flash sur un round (sec)
00:18s00:05s
Informations
Map Analysis of Imperial vs BESTIA by the Bo3.gg Team
BESTIA on Inferno Analysis
BESTIA demonstrated their prowers on Inferno, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for BESTIA on Inferno were Noktse, who contributed 23 kills, and luchov, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9324 overall damage.
On the defensive side of Inferno, BESTIA held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Imperial on Inferno Analysis
Inferno proved to be a challenging battleground for Imperial, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Imperial on Inferno included Decenty, who contributed 21 kills, and noway, who added 19 kills. Despite their individual efforts, inflicting 8300 total damage, Imperial couldn't prevent BESTIA from securing victory on Inferno
On the defensive side of Inferno, Imperial struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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