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avantage aux équipes Ancient (M1)
Historique Taux de victoire par carte 6 derniers mois
Overpass
34%
Mirage
33%
Inferno
18%
Vertigo
13%
Ancient
12%
Nuke
10%
Dust II
4%
Dernières 5 cartes
Overpass
67%
15
11
Mirage
50%
24
5
Inferno
57%
7
26
Vertigo
57%
14
1
Ancient
52%
23
1
Nuke
36%
11
14
Dust II
44%
16
11
Dernières 5 cartes
Overpass
33%
9
0
Mirage
17%
6
0
Inferno
75%
4
0
Vertigo
44%
16
0
Ancient
64%
22
0
Nuke
46%
28
0
Dust II
40%
5
0
Derniers résultats
Face à face
Matchs précédents
- ppppg
- pgggp
Informations
Map Analysis of Illuminar vs ThunderFlash by the Bo3.gg Team
ThunderFlash on Ancient Analysis
ThunderFlash demonstrated their prowers on Ancient, securing 26 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for ThunderFlash on Ancient were asran, who contributed 28 kills, and Mride, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 10840 overall damage.
On the defensive side of Ancient, ThunderFlash held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Illuminar on Ancient Analysis
Ancient proved to be a challenging battleground for Illuminar, as they managed to secure 0 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Illuminar on Ancient included EXUS, who contributed 22 kills, and TOAO, who added 19 kills. Despite their individual efforts, inflicting 8801 total damage, Illuminar couldn't prevent ThunderFlash from securing victory on Ancient
On the defensive side of Ancient, Illuminar struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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