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Records Ancient
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:27s01:25s
Plantation de bombe rapide (sec)
00:24s01:25s
Dégâts des cocktails Molotov en moyenne (par tour)
7.42.1
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:08s00:36s
Éblouissements par flash en moyenne sur une carte (opp)
5028
Éliminations avec Glock en moyenne par carte
31.4482
Dégâts avec Glock en moyenne (par tour)
12.74.1
Fumigènes lancés en moyenne sur une carte
1714.5022
Tirs (total/round)
9016
Score du joueur (round)
39451010
Informations
Map Analysis of Hungary vs Belgium by the Bo3.gg Team
Hungary on Ancient Analysis
Hungary demonstrated their prowers on Ancient, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Hungary on Ancient were kory, who contributed 19 kills, and fleav, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7483 overall damage.
On the defensive side of Ancient, Hungary held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Belgium on Ancient Analysis
Ancient proved to be a challenging battleground for Belgium, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Belgium on Ancient included Ayezs, who contributed 12 kills, and Syther, who added 11 kills. Despite their individual efforts, inflicting 6681 total damage, Belgium couldn't prevent Hungary from securing victory on Ancient
On the defensive side of Ancient, Belgium struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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