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Avantages des équipes
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec Galil en moyenne par carte
51.8162
Éliminations avec Galil en moyenne par carte
51.8162
Éliminations avec Glock en moyenne par carte
31.4531
Échanges en moyenne par carte
10.643.3817
Multikills x-
4
Clutch (adversaires)
2
Historique Taux de victoire par carte 6 derniers mois
Mirage
H
50%
Anubis
H
50%
Dust II
0%
Inferno
0%
Nuke
0%
Ancient
0%
Dernières 5 cartes
Mirage
50%
6
0
Anubis
50%
2
0
Dust II
0%
1
0
Inferno
0%
1
0
Nuke
0%
0
0
Ancient
0%
1
0
Dernières 5 cartes
Mirage
0%
2
0
Anubis
0%
2
0
Dust II
0%
0
0
Inferno
0%
0
0
Nuke
0%
1
0
Ancient
0%
0
0
Derniers résultats
Face à face
Matchs précédents
- ggppp
- pgppg
Informations
Match analysis of HoleSmokers vs Zomblers by the Bo3.gg Team
In the CS2 match between HoleSmokers and Zomblers, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Mirage, and victory was secured by HoleSmokers. The MVP of this match was gloRinsz.
HoleSmokers analytics
The team HoleSmokers secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 0 bombs during the match.
The standout players for HoleSmokers were gloRinsz contributed 19 kills and roca contributed 14 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7583 overall damage.
On the defensive side, HoleSmokers held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Zomblers analytics
The team Zomblers managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Zomblers were JAM contributed 15 kills and nks contributed 10 kills. 5537 of total damage by Zomblers could not prevent HoleSmokers from securing the victory
On the defensive side, Zomblers struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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