47
69
23
-22
316
8:10
9
0
+17%
avantage aux équipes Inferno (M1)
Composition de l'équipe
Composition de l'équipe
Composition de l'équipe
Remplaçant
Remplaçant
Remplaçant
Remplaçant
Titulaire
Historique Taux de victoire par carte 6 derniers mois
Vertigo
100%
Ancient
100%
Anubis
100%
Inferno
67%
Nuke
0%
Mirage
0%
Dernières 5 cartes
Vertigo
0%
0
0
Ancient
100%
2
0
Anubis
100%
2
0
Inferno
67%
3
0
Nuke
0%
1
0
Mirage
0%
0
0
Dernières 5 cartes
Vertigo
100%
1
1
Ancient
0%
1
0
Anubis
0%
0
0
Inferno
0%
1
0
Nuke
0%
0
1
Mirage
0%
0
1
Derniers résultats
Face à face
Matchs précédents
- ggppg
- pggpg
Informations
Map Analysis of HeadShotKings vs Bluekillers by the Bo3.gg Team
HeadShotKings on Inferno Analysis
HeadShotKings demonstrated their prowers on Inferno, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for HeadShotKings on Inferno were Liam, who contributed 15 kills, and Arias, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7403 overall damage.
On the defensive side of Inferno, HeadShotKings held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Bluekillers on Inferno Analysis
Inferno proved to be a challenging battleground for Bluekillers, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Bluekillers on Inferno included ANTU4NETTE, who contributed 16 kills, and zockie, who added 9 kills. Despite their individual efforts, inflicting 5695 total damage, Bluekillers couldn't prevent HeadShotKings from securing victory on Inferno
On the defensive side of Inferno, Bluekillers struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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