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34
65
9
-31
297
7:7
5
0
-31%
avantage aux équipes Inferno (M1)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec M4A1 en moyenne par carte
74.5517
Éliminations avec Galil en moyenne par carte
31.8161
Dégâts avec Galil en moyenne (par tour)
16.85.7
Dégâts des cocktails Molotov en moyenne (par tour)
7.12
Durée des éblouissements par flash en moyenne sur une carte (sec)
00:50s00:38s
Éblouissements par flash en moyenne sur une carte (opp)
4329
Dégâts des grenades HE en moyenne (par tour)
19.73.4
Dégâts avec Desert Eagle en moyenne (par tour)
23.75.4
Dégâts avec Desert Eagle en moyenne (par tour)
20.45.4
Éliminations en moyenne par carte
19.0417.3379
Informations
Map Analysis of GODSENT vs ex-ENEIDA by the Bo3.gg Team
GODSENT on Inferno Analysis
GODSENT demonstrated their prowers on Inferno, securing 13 out of 14 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for GODSENT on Inferno were Plopski, who contributed 19 kills, and bobeksde, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 6707 overall damage.
On the defensive side of Inferno, GODSENT held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
ex-ENEIDA on Inferno Analysis
Inferno proved to be a challenging battleground for ex-ENEIDA, as they managed to secure 1 out of 14 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for ex-ENEIDA on Inferno included munch, who contributed 8 kills, and kensizor, who added 8 kills. Despite their individual efforts, inflicting 4158 total damage, ex-ENEIDA couldn't prevent GODSENT from securing victory on Inferno
On the defensive side of Inferno, ex-ENEIDA struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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