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avantage aux équipes Dust II (M0)
Records Dust II
Record/Temps/Carte
Val/M
Établi par
Adversaire
Série de victoires de l'équipe
103
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:31s00:39s
Éblouissements par flash en moyenne sur une carte (opp)
6530
Éblouissements par flash en moyenne sur une carte (opp)
7230
Dégâts des cocktails Molotov en moyenne (par tour)
6.52
Dégâts des cocktails Molotov en moyenne (par tour)
6.12
Éblouissements par flash en moyenne sur une carte (opp)
6430
Clutch (adversaires)
2
Dégâts des cocktails Molotov (total/round)
10423.8
Durée des éblouissements par flash sur un round (sec)
00:23s00:05s
Informations
Map Analysis of Gambit vs Virtus.pro by the Bo3.gg Team
Gambit on Dust II Analysis
Gambit demonstrated their prowers on Dust II, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Gambit on Dust II were interz, who contributed 25 kills, and sh1ro, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 8403 overall damage.
On the defensive side of Dust II, Gambit held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Virtus.pro on Dust II Analysis
Dust II proved to be a challenging battleground for Virtus.pro, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Virtus.pro on Dust II included Sanji, who contributed 14 kills, and YEKINDAR, who added 12 kills. Despite their individual efforts, inflicting 6080 total damage, Virtus.pro couldn't prevent Gambit from securing victory on Dust II
On the defensive side of Dust II, Virtus.pro struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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