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avantage aux équipes Inferno (M2)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts des grenades HE en moyenne (par tour)
17.83.4
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:26s00:39s
Dégâts des grenades HE en moyenne (par tour)
133.4
Éliminations avec M4A1 en moyenne par carte
134.6963
Dégâts avec M4A1 en moyenne (par tour)
4716.7
Assistances en moyenne par carte
12.54.3517
Score du joueur (round)
44461012
Dégâts (total/round)
40073
Score du joueur (round)
42671012
Tirs (total/round)
9016
Informations
Map Analysis of Gaimin Gladiators vs Unjustified by the Bo3.gg Team
Gaimin Gladiators on Inferno Analysis
Gaimin Gladiators demonstrated their prowers on Inferno, securing 15 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Gaimin Gladiators on Inferno were cynic, who contributed 27 kills, and Jeorge, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10796 overall damage.
On the defensive side of Inferno, Gaimin Gladiators held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Unjustified on Inferno Analysis
Inferno proved to be a challenging battleground for Unjustified, as they managed to secure 9 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Unjustified on Inferno included tweiss, who contributed 21 kills, and tENSKI, who added 18 kills. Despite their individual efforts, inflicting 9515 total damage, Unjustified couldn't prevent Gaimin Gladiators from securing victory on Inferno
On the defensive side of Inferno, Unjustified struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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