0 Commentaires
Records Ancient
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:26s01:25s
Plantation de bombe rapide (sec)
00:34s01:25s
Plantation de bombe rapide (sec)
00:25s01:25s
Éliminations avec AK47 en moyenne par carte
146.5019
Dégâts avec AK47 en moyenne (par tour)
58.825.2
Éliminations avec Galil en moyenne par carte
61.8164
Dégâts avec Galil en moyenne (par tour)
255.9
Fumigènes lancés en moyenne sur une carte
1714.5022
Fumigènes lancés en moyenne sur une carte
2014.5022
Score du joueur (round)
40131010
Informations
Map Analysis of 3DMAX vs G2 by the Bo3.gg Team
G2 on Ancient Analysis
G2 demonstrated their prowers on Ancient, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for G2 on Ancient were malbsMd, who contributed 18 kills, and NiKo, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7061 overall damage.
On the defensive side of Ancient, G2 held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
3DMAX on Ancient Analysis
Ancient proved to be a challenging battleground for 3DMAX, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for 3DMAX on Ancient included Ex3rcice, who contributed 15 kills, and Maka, who added 14 kills. Despite their individual efforts, inflicting 6502 total damage, 3DMAX couldn't prevent G2 from securing victory on Ancient
On the defensive side of Ancient, 3DMAX struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Commentaires