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Furious Tableau des résultats Dust II (M1)

+/-

SCORES DES RONDS

23

13

2

+10

106

6:0

4

0

8.2

+30%

26

11

4

+15

113

2:0

8

0

8.2

+51%

15

17

6

-2

90

3:2

5

0

6.5

+14%

14

13

2

+1

66

1:4

2

0

5.5

-2%

9

11

1

-2

46

2:2

1

0

4.9

-14%

Total

87

65

15

+22

421

14:8

20

0

6.7

+16%

Mad Kings Tableau des résultats Dust II (M1)

+/-

SCORES DES RONDS

15

17

7

-2

75

2:2

5

1

6.2

-7%

17

19

2

-2

80

0:2

6

0

6.0

+8%

11

16

1

-5

54

1:1

2

0

5.2

-17%

12

19

5

-7

71

2:5

3

0

5.2

-13%

10

17

2

-7

57

3:4

2

1

5.1

-19%

Total

65

88

17

-23

338

8:14

18

2

5.5

-10%

avantage aux équipes Dust II (M1)
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Map Analysis of Furious vs Mad Kings by the Bo3.gg Team

Furious on Dust II Analysis

Furious demonstrated their prowers on Dust II, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Furious on Dust II were meyern, who contributed 23 kills, and abizz, who added 26 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 9268 overall damage.


On the defensive side of Dust II, Furious held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Mad Kings on Dust II Analysis

Dust II proved to be a challenging battleground for Mad Kings, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Mad Kings on Dust II included KAISER, who contributed 15 kills, and Ncoo, who added 17 kills. Despite their individual efforts, inflicting 7430 total damage, Mad Kings couldn't prevent Furious from securing victory on Dust II


On the defensive side of Dust II, Mad Kings struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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