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Avantages des équipes
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations par grenade HE en moyenne par carte
21.127
Éliminations avec AK47 en moyenne par carte
136.732
Dégâts avec USP en moyenne (par tour)
13.64.6
Éliminations avec M4A4 en moyenne par carte
83.6448
Éliminations avec Desert Eagle en moyenne par carte
41.6964
Dégâts des cocktails Molotov en moyenne (par tour)
7.32
Éliminations avec AWP en moyenne par carte
186.5798
Dégâts avec AWP en moyenne (par tour)
78.321.6
Dégâts avec M4A4 en moyenne (par tour)
3612.7
Dégâts avec USP en moyenne (par tour)
13.34.6
Historique Taux de victoire par carte 6 derniers mois
Inferno
69%
Vertigo
67%
Nuke
67%
Train
60%
Mirage
60%
Overpass
50%
Dust II
0%
Dernières 5 cartes
Inferno
69%
16
0
Vertigo
67%
9
1
Nuke
67%
12
4
Train
60%
5
5
Mirage
60%
5
4
Overpass
50%
2
6
Dust II
0%
0
21
Dernières 5 cartes
Inferno
0%
1
0
Vertigo
0%
0
1
Nuke
0%
0
0
Train
0%
0
1
Mirage
0%
1
0
Overpass
0%
0
0
Dust II
0%
0
0
Informations
Match analysis of FURIA vs Rebirth by the Bo3.gg Team
In the CS2 match between FURIA and Rebirth, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Mirage, Inferno, and victory was secured by FURIA. The MVP of this match was arT.
FURIA analytics
The team FURIA secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Inferno. They also successfully set 0 bombs during the match.
The standout players for FURIA were arT contributed 50 kills and HEN1 contributed 43 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 21805 overall damage.
On the defensive side, FURIA held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Rebirth analytics
The team Rebirth managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Rebirth were retchy contributed 45 kills and 4pack contributed 30 kills. 16525 of total damage by Rebirth could not prevent FURIA from securing the victory
On the defensive side, Rebirth struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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