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avantage aux équipes Mirage (M1)
Records Mirage
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec Glock en moyenne par carte
41.4456
Dégâts avec Glock en moyenne (par tour)
11.44
Dégâts avec Galil en moyenne (par tour)
17.75.8
Éliminations avec Tec-9 en moyenne par carte
21.3023
Dégâts avec Tec-9 en moyenne (par tour)
12.53.5
Éliminations avec M4A4 en moyenne par carte
93.4961
Dégâts avec M4A4 en moyenne (par tour)
48.812.1
Dégâts avec USP en moyenne (par tour)
16.34.7
Éliminations avec Glock en moyenne par carte
31.4456
Dégâts avec Glock en moyenne (par tour)
12.64
Informations
Map Analysis of FURIA Academy vs Bounty Hunters by the Bo3.gg Team
Bounty Hunters on Mirage Analysis
Bounty Hunters demonstrated their prowers on Mirage, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Bounty Hunters on Mirage were piriajr, who contributed 21 kills, and Reix, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 7731 overall damage.
On the defensive side of Mirage, Bounty Hunters held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
FURIA Academy on Mirage Analysis
Mirage proved to be a challenging battleground for FURIA Academy, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for FURIA Academy on Mirage included mello, who contributed 12 kills, and GYZER, who added 7 kills. Despite their individual efforts, inflicting 4598 total damage, FURIA Academy couldn't prevent Bounty Hunters from securing victory on Mirage
On the defensive side of Mirage, FURIA Academy struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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