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avantage aux équipes Inferno (M2)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts des grenades HE en moyenne (par tour)
13.13.4
Dégâts des grenades HE en moyenne (par tour)
13.83.4
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:21s00:39s
Éblouissements par flash en moyenne sur une carte (opp)
8230
Dégâts des cocktails Molotov en moyenne (par tour)
82
Fumigènes lancés en moyenne sur une carte
2515.0371
Éliminations avec AK47 en moyenne par carte
176.732
Dégâts avec AK47 en moyenne (par tour)
63.125.3
Éblouissements par flash en moyenne sur une carte (opp)
7830
Éliminations en ouverture en moyenne par carte
9.022.9135
Informations
Map Analysis of Fluxo vs RED Canids by the Bo3.gg Team
RED Canids on Inferno Analysis
RED Canids demonstrated their prowers on Inferno, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for RED Canids on Inferno were realziN, who contributed 18 kills, and danoco, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8290 overall damage.
On the defensive side of Inferno, RED Canids held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Fluxo on Inferno Analysis
Inferno proved to be a challenging battleground for Fluxo, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Fluxo on Inferno included WOOD7, who contributed 13 kills, and Lucaozy, who added 12 kills. Despite their individual efforts, inflicting 6707 total damage, Fluxo couldn't prevent RED Canids from securing victory on Inferno
On the defensive side of Inferno, Fluxo struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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