0 Commentaires
avantage aux équipes Mirage (M2)
Records Mirage
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec M4A1 en moyenne par carte
144.6963
Éliminations avec USP en moyenne par carte
51.616
Dégâts avec USP en moyenne (par tour)
14.84.6
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:43s00:39s
Score du joueur (round)
38801012
Score du joueur (round)
37921012
Dégâts (total/round)
41073
Score du joueur (round)
38291012
Dégâts (total/round)
38473
Score du joueur (round)
42091012
Informations
Map Analysis of VOID vs Flames Ascent by the Bo3.gg Team
Flames Ascent on Mirage Analysis
Flames Ascent demonstrated their prowers on Mirage, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Flames Ascent on Mirage were hAnsi, who contributed 23 kills, and FeZ, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 11550 overall damage.
On the defensive side of Mirage, Flames Ascent held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
VOID on Mirage Analysis
Mirage proved to be a challenging battleground for VOID, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for VOID on Mirage included Ruyter, who contributed 20 kills, and thomassen, who added 19 kills. Despite their individual efforts, inflicting 10125 total damage, VOID couldn't prevent Flames Ascent from securing victory on Mirage
On the defensive side of Mirage, VOID struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Commentaires