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68
81
19
-13
353
14:9
14
0
-10%
avantage aux équipes Vertigo (M0)
Records Vertigo
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:27s01:26s
Éliminations avec Tec-9 en moyenne par carte
41.3023
Dégâts avec Tec-9 en moyenne (par tour)
19.53.5
Éliminations avec Glock en moyenne par carte
41.4456
Dégâts avec Glock en moyenne (par tour)
12.54
Durée des éblouissements par flash en moyenne sur une carte (sec)
02:06s00:37s
Éblouissements par flash en moyenne sur une carte (opp)
9129
Fumigènes lancés en moyenne sur une carte
2314.6931
Éliminations avec Glock en moyenne par carte
31.4456
Dégâts des grenades HE (total/round)
14126.4
Informations
Map Analysis of FaZe vs Virtus.pro by the Bo3.gg Team
FaZe on Vertigo Analysis
FaZe demonstrated their prowers on Vertigo, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for FaZe on Vertigo were frozen, who contributed 19 kills, and karrigan, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8825 overall damage.
On the defensive side of Vertigo, FaZe held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Virtus.pro on Vertigo Analysis
Vertigo proved to be a challenging battleground for Virtus.pro, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Virtus.pro on Vertigo included FL1T, who contributed 18 kills, and electroNic, who added 14 kills. Despite their individual efforts, inflicting 8108 total damage, Virtus.pro couldn't prevent FaZe from securing victory on Vertigo
On the defensive side of Vertigo, Virtus.pro struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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