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Records Vertigo
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éblouissements par flash en moyenne sur une carte (opp)
4828
Éliminations avec AK47 en moyenne par carte
156.4203
Dégâts avec AK47 en moyenne (par tour)
60.525.2
Dégâts avec Glock en moyenne (par tour)
12.74.2
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:12s00:36s
Éblouissements par flash en moyenne sur une carte (opp)
4928
Dégâts des cocktails Molotov en moyenne (par tour)
7.72
Dégâts des grenades HE en moyenne (par tour)
14.23.4
Éliminations avec Galil en moyenne par carte
41.8168
Échanges en moyenne par carte
10.073.3972
Informations
Map Analysis of FAVBET vs Fire Flux by the Bo3.gg Team
FAVBET on Vertigo Analysis
FAVBET demonstrated their prowers on Vertigo, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for FAVBET on Vertigo were j3kie, who contributed 21 kills, and bondik, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8233 overall damage.
On the defensive side of Vertigo, FAVBET held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Fire Flux on Vertigo Analysis
Vertigo proved to be a challenging battleground for Fire Flux, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Fire Flux on Vertigo included paz, who contributed 24 kills, and soulfly, who added 16 kills. Despite their individual efforts, inflicting 7640 total damage, Fire Flux couldn't prevent FAVBET from securing victory on Vertigo
On the defensive side of Vertigo, Fire Flux struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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