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avantage aux équipes Inferno (M3)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Plantation de bombe rapide (sec)
00:26s01:24s
Éliminations par grenade HE en moyenne par carte
11.1189
Éliminations avec Desert Eagle en moyenne par carte
21.6427
Dégâts avec Desert Eagle en moyenne (par tour)
21.75.3
Dégâts avec Glock en moyenne (par tour)
13.84.2
Éliminations par grenade HE en moyenne par carte
11.1189
Dégâts des grenades HE en moyenne (par tour)
11.23.4
Dégâts avec Desert Eagle en moyenne (par tour)
23.25.3
Éliminations avec USP en moyenne par carte
21.5986
Dégâts avec USP en moyenne (par tour)
13.74.8
Informations
Map Analysis of EYEBALLERS vs Astralis Talent by the Bo3.gg Team
Astralis Talent on Inferno Analysis
Astralis Talent demonstrated their prowers on Inferno, securing 5 out of 9 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Astralis Talent on Inferno were kiR, who contributed 9 kills, and ANSG1, who added 8 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 3370 overall damage.
On the defensive side of Inferno, Astralis Talent held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
EYEBALLERS on Inferno Analysis
Inferno proved to be a challenging battleground for EYEBALLERS, as they managed to secure 4 out of 9 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for EYEBALLERS on Inferno included HEAP, who contributed 7 kills, and poiii, who added 7 kills. Despite their individual efforts, inflicting 3062 total damage, EYEBALLERS couldn't prevent Astralis Talent from securing victory on Inferno
On the defensive side of Inferno, EYEBALLERS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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