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avantage aux équipes Inferno (M1)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts avec USP en moyenne (par tour)
154.6
Fumigènes lancés en moyenne sur une carte
2215.0371
Dégâts avec Glock en moyenne (par tour)
12.53.8
Dégâts des grenades HE en moyenne (par tour)
14.53.4
Éblouissements par flash en moyenne sur une carte (opp)
6430
Fumigènes lancés en moyenne sur une carte
2215.0371
Tirs (total/round)
8416
Score du joueur (round)
35191012
Multikills x-
4
Multikills x-
4
Informations
Map Analysis of EYEBALLERS vs 500 by the Bo3.gg Team
500 on Inferno Analysis
500 demonstrated their prowers on Inferno, securing 16 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for 500 on Inferno were dennyslaw, who contributed 22 kills, and REDSTAR, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9827 overall damage.
On the defensive side of Inferno, 500 held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
EYEBALLERS on Inferno Analysis
Inferno proved to be a challenging battleground for EYEBALLERS, as they managed to secure 8 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for EYEBALLERS on Inferno included flusha, who contributed 12 kills, and sapec, who added 14 kills. Despite their individual efforts, inflicting 7299 total damage, EYEBALLERS couldn't prevent 500 from securing victory on Inferno
On the defensive side of Inferno, EYEBALLERS struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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