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avantage aux équipes Ancient (M1)
Historique Taux de victoire par carte 6 derniers mois
Vertigo
e
100%
Inferno
71%
Mirage
e
55%
Anubis
e
38%
Overpass
25%
Ancient
e
16%
Nuke
e
10%
Dernières 5 cartes
Vertigo
100%
2
0
Inferno
0%
0
4
Mirage
100%
1
3
Anubis
80%
5
2
Overpass
0%
0
5
Ancient
60%
5
0
Nuke
50%
4
2
Dernières 5 cartes
Vertigo
0%
0
26
Inferno
71%
21
1
Mirage
45%
20
3
Anubis
42%
24
3
Overpass
25%
4
16
Ancient
44%
18
4
Nuke
40%
10
17
Derniers résultats
Face à face
Matchs précédents
- ggppp
- pppgg
Informations
Map Analysis of ex-ThunderFlash vs sYnck by the Bo3.gg Team
sYnck on Ancient Analysis
sYnck demonstrated their prowers on Ancient, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for sYnck on Ancient were eku, who contributed 28 kills, and Wahtzz, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 11311 overall damage.
On the defensive side of Ancient, sYnck held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
ex-ThunderFlash on Ancient Analysis
Ancient proved to be a challenging battleground for ex-ThunderFlash, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for ex-ThunderFlash on Ancient included Skitt, who contributed 29 kills, and hypex, who added 24 kills. Despite their individual efforts, inflicting 10616 total damage, ex-ThunderFlash couldn't prevent sYnck from securing victory on Ancient
On the defensive side of Ancient, ex-ThunderFlash struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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