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63
83
23
-20
357
11:9
15
1
0%
avantage aux équipes Anubis (M1)
Composition de l'équipe
Composition de l'équipe
Titulaire
Titulaire
Titulaire
Titulaire
Titulaire
Composition de l'équipe
Titulaire
Titulaire
Titulaire
Titulaire
Titulaire
Historique Taux de victoire par carte 6 derniers mois
Nuke
E
100%
Mirage
e
100%
Anubis
e
50%
Vertigo
0%
Ancient
0%
Dernières 5 cartes
Nuke
100%
1
0
Mirage
0%
0
0
Anubis
0%
2
0
Vertigo
0%
0
0
Ancient
0%
2
0
Dernières 5 cartes
Nuke
0%
0
0
Mirage
100%
1
0
Anubis
50%
2
0
Vertigo
0%
1
0
Ancient
0%
1
0
Derniers résultats
Face à face
Matchs précédents
Informations
Map Analysis of EX-Hot Headed vs ex-FLuffy Gangsters by the Bo3.gg Team
ex-FLuffy Gangsters on Anubis Analysis
ex-FLuffy Gangsters demonstrated their prowers on Anubis, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for ex-FLuffy Gangsters on Anubis were h1ghnesS, who contributed 20 kills, and Djon8, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Anubis, the team inflicted a total of 8629 overall damage.
On the defensive side of Anubis, ex-FLuffy Gangsters held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
EX-Hot Headed on Anubis Analysis
Anubis proved to be a challenging battleground for EX-Hot Headed, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for EX-Hot Headed on Anubis included emo--, who contributed 22 kills, and Ent1st, who added 14 kills. Despite their individual efforts, inflicting 7131 total damage, EX-Hot Headed couldn't prevent ex-FLuffy Gangsters from securing victory on Anubis
On the defensive side of Anubis, EX-Hot Headed struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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