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avantage aux équipes Dust II (M0)
Records Dust II
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éblouissements par flash en moyenne sur une carte (opp)
7730
Dégâts avec USP en moyenne (par tour)
14.34.6
Score du joueur (round)
36251012
Dégâts (total/round)
39273
Multikills x-
4
Multikills x-
4
Éliminations d'équipier
1
Durée des éblouissements par flash sur un round (sec)
00:24s00:05s
Durée des éblouissements par flash sur un round (sec)
00:17s00:05s
Durée des éblouissements par flash sur un round (sec)
00:15s00:05s
Informations
Map Analysis of Eternal Fire vs Nexus by the Bo3.gg Team
Eternal Fire on Dust II Analysis
Eternal Fire demonstrated their prowers on Dust II, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Eternal Fire on Dust II were woxic, who contributed 27 kills, and imoRR, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 11230 overall damage.
On the defensive side of Dust II, Eternal Fire held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Nexus on Dust II Analysis
Dust II proved to be a challenging battleground for Nexus, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Nexus on Dust II included lauNX, who contributed 24 kills, and Blytz, who added 21 kills. Despite their individual efforts, inflicting 11076 total damage, Nexus couldn't prevent Eternal Fire from securing victory on Dust II
On the defensive side of Dust II, Nexus struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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