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avantage aux équipes Inferno (M3)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:12s00:39s
Éblouissements par flash en moyenne sur une carte (opp)
6330
Dégâts avec Galil en moyenne (par tour)
16.55.6
Éliminations avec USP en moyenne par carte
51.616
Éliminations avec Galil en moyenne par carte
51.8064
Dégâts avec Galil en moyenne (par tour)
18.45.6
Éliminations avec Tec-9 en moyenne par carte
41.3055
Dégâts avec Tec-9 en moyenne (par tour)
19.33.4
Fumigènes lancés en moyenne sur une carte
2015.0371
Tirs (total/round)
9316
Informations
Map Analysis of Eternal Fire vs FURIA by the Bo3.gg Team
FURIA on Inferno Analysis
FURIA demonstrated their prowers on Inferno, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for FURIA on Inferno were arT, who contributed 24 kills, and KSCERATO, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8710 overall damage.
On the defensive side of Inferno, FURIA held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Eternal Fire on Inferno Analysis
Inferno proved to be a challenging battleground for Eternal Fire, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Eternal Fire on Inferno included woxic, who contributed 12 kills, and imoRR, who added 11 kills. Despite their individual efforts, inflicting 5864 total damage, Eternal Fire couldn't prevent FURIA from securing victory on Inferno
On the defensive side of Inferno, Eternal Fire struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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