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avantage aux équipes Vertigo (M1)
Records Vertigo
Record/Temps/Carte
Val/M
Établi par
Adversaire
Série de victoires de l'équipe
163
Éliminations avec AWP en moyenne par carte
116.5798
Dégâts avec AWP en moyenne (par tour)
60.321.6
Éliminations avec M4A1 en moyenne par carte
114.6963
Dégâts avec M4A1 en moyenne (par tour)
50.816.7
Éliminations avec USP en moyenne par carte
41.616
Dégâts avec USP en moyenne (par tour)
23.14.6
Éliminations avec M4A1 en moyenne par carte
184.6963
Dégâts avec M4A1 en moyenne (par tour)
106.116.7
Éliminations avec USP en moyenne par carte
31.616
Informations
Map Analysis of Entropiq vs Looking For Org by the Bo3.gg Team
Entropiq on Vertigo Analysis
Entropiq demonstrated their prowers on Vertigo, securing 16 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Entropiq on Vertigo were Forester, who contributed 24 kills, and NickelBack, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7939 overall damage.
On the defensive side of Vertigo, Entropiq held their ground firmly, successfully defending 15 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Looking For Org on Vertigo Analysis
Vertigo proved to be a challenging battleground for Looking For Org, as they managed to secure 0 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Looking For Org on Vertigo included , who contributed 0 kills, and , who added 0 kills. Despite their individual efforts, inflicting 0 total damage, Looking For Org couldn't prevent Entropiq from securing victory on Vertigo
On the defensive side of Vertigo, Looking For Org struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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