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Avantages des équipes
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éblouissements par flash en moyenne sur une carte (opp)
6830
Dégâts des cocktails Molotov en moyenne (par tour)
8.42
Éliminations avec Glock en moyenne par carte
41.4398
Éliminations avec AK47 en moyenne par carte
166.732
Dégâts des cocktails Molotov en moyenne (par tour)
8.72
Éliminations avec USP en moyenne par carte
41.616
Multikills x-
4
Multikills x-
4
Éliminations au Zeus
1
Dégâts des cocktails Molotov (total/round)
13623.8
Historique Taux de victoire par carte 6 derniers mois
Vertigo
61%
Dust II
37%
Inferno
17%
Nuke
15%
Mirage
15%
Overpass
9%
Ancient
0%
Dernières 5 cartes
Vertigo
0%
1
44
Dust II
37%
27
8
Inferno
64%
55
0
Nuke
38%
16
15
Mirage
62%
45
2
Overpass
52%
29
15
Ancient
50%
16
17
Dernières 5 cartes
Vertigo
61%
23
3
Dust II
0%
2
61
Inferno
47%
38
20
Nuke
53%
19
22
Mirage
47%
30
22
Overpass
61%
49
3
Ancient
50%
22
6
Derniers résultats
Matchs précédents
- ppgpg
- pgggp
Informations
Match analysis of Enterprise vs SINNERS by the Bo3.gg Team
In the CS2 match between Enterprise and SINNERS, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Ancient, Mirage, Nuke, and victory was secured by Enterprise. The MVP of this match was SHOCK.
Enterprise analytics
The team Enterprise secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Mirage. They also successfully set 0 bombs during the match.
The standout players for Enterprise were The eLiVe contributed 64 kills and h4rn contributed 66 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 32408 overall damage.
On the defensive side, Enterprise held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
SINNERS analytics
The team SINNERS managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for SINNERS were SHOCK contributed 77 kills and Zero contributed 60 kills. 29844 of total damage by SINNERS could not prevent Enterprise from securing the victory
On the defensive side, SINNERS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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