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avantage aux équipes Mirage (M2)
Records Mirage
Record/Temps/Carte
Val/M
Établi par
Adversaire
Série de victoires de l'équipe
133
Plantation de bombe rapide (sec)
00:24s01:28s
Durée des éblouissements par flash en moyenne sur une carte (sec)
00:53s00:39s
Éblouissements par flash en moyenne sur une carte (opp)
3530
Fumigènes lancés en moyenne sur une carte
1215.0791
Éliminations avec AK47 en moyenne par carte
126.7456
Dégâts avec AK47 en moyenne (par tour)
86.925.4
Éliminations avec USP en moyenne par carte
21.6136
Dégâts avec USP en moyenne (par tour)
15.44.6
Éliminations avec Glock en moyenne par carte
41.4398
Informations
Map Analysis of Enterprise vs Sangal by the Bo3.gg Team
Sangal on Mirage Analysis
Sangal demonstrated their prowers on Mirage, securing 13 out of 13 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Sangal on Mirage were sausol, who contributed 18 kills, and LNZ, who added 9 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 5206 overall damage.
On the defensive side of Mirage, Sangal held their ground firmly, successfully defending 1 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Enterprise on Mirage Analysis
Mirage proved to be a challenging battleground for Enterprise, as they managed to secure 0 out of 13 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Enterprise on Mirage included MoriiSko, who contributed 10 kills, and manguss, who added 8 kills. Despite their individual efforts, inflicting 3650 total damage, Enterprise couldn't prevent Sangal from securing victory on Mirage
On the defensive side of Mirage, Enterprise struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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