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Endpoint Tableau des résultats Vertigo (M0)

+/-

SCORES DES RONDS

22

10

3

+12

107

2:0

6

0

7.9

+37%

18

15

4

+3

94

5:4

5

0

6.8

+13%

14

13

6

+1

75

3:2

2

1

6.3

+12%

16

11

4

+5

62

3:3

4

0

6.1

+6%

11

12

6

-1

63

0:0

1

0

5.5

-9%

Total

81

61

23

+20

400

13:9

18

1

6.5

+12%

RUBY Tableau des résultats Vertigo (M0)

+/-

SCORES DES RONDS

18

16

1

+2

88

1:4

5

1

6.1

+2%

13

16

6

-3

73

5:4

2

1

5.9

-13%

11

17

3

-6

55

2:2

2

0

5.1

-26%

9

18

6

-9

57

1:1

1

0

4.9

-26%

10

15

4

-5

52

0:2

1

0

4.7

-23%

Total

61

82

20

-21

325

9:13

11

2

5.3

-17%

avantage aux équipes Vertigo (M0)
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Map Analysis of Endpoint vs RUBY by the Bo3.gg Team

Endpoint on Vertigo Analysis

Endpoint demonstrated their prowers on Vertigo, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Endpoint on Vertigo were CRUC1AL, who contributed 22 kills, and cej0t, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8808 overall damage.


On the defensive side of Vertigo, Endpoint held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


RUBY on Vertigo Analysis

Vertigo proved to be a challenging battleground for RUBY, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for RUBY on Vertigo included sowalio, who contributed 18 kills, and Kaide, who added 13 kills. Despite their individual efforts, inflicting 7141 total damage, RUBY couldn't prevent Endpoint from securing victory on Vertigo


On the defensive side of Vertigo, RUBY struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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