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Endpoint Tableau des résultats Vertigo (M2)

+/-

SCORES DES RONDS

28

16

7

+12

123

3:0

8

1

8.3

+35%

17

19

2

-2

69

2:4

4

0

5.7

-1%

14

19

5

-5

58

0:2

4

1

5.3

-4%

14

20

4

-6

64

5:6

3

0

5.2

-23%

12

18

4

-6

57

0:5

2

0

4.6

-22%

Total

85

92

22

-7

371

10:17

21

2

5.8

-3%

AGO Tableau des résultats Vertigo (M2)

+/-

SCORES DES RONDS

22

12

6

+10

77

4:0

4

3

7.3

+28%

24

17

4

+7

84

5:3

8

0

6.9

+18%

16

18

7

-2

74

3:0

6

0

6.0

-4%

15

18

8

-3

68

2:2

2

0

5.7

-10%

15

20

6

-5

82

3:5

5

0

5.7

-8%

Total

92

85

31

+7

385

17:10

25

3

6.3

+5%

avantage aux équipes Vertigo (M2)
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Map Analysis of Endpoint vs AGO by the Bo3.gg Team

AGO on Vertigo Analysis

AGO demonstrated their prowers on Vertigo, securing 16 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for AGO on Vertigo were darchevile, who contributed 22 kills, and asran, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10383 overall damage.


On the defensive side of Vertigo, AGO held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Endpoint on Vertigo Analysis

Vertigo proved to be a challenging battleground for Endpoint, as they managed to secure 11 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Endpoint on Vertigo included Fessor, who contributed 28 kills, and Surreal, who added 17 kills. Despite their individual efforts, inflicting 10017 total damage, Endpoint couldn't prevent AGO from securing victory on Vertigo


On the defensive side of Vertigo, Endpoint struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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