0 Commentaires
avantage aux équipes Vertigo (M1)
Records Vertigo
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec Galil en moyenne par carte
51.8064
Dégâts des cocktails Molotov en moyenne (par tour)
6.52
Éblouissements par flash en moyenne sur une carte (opp)
7130
Dégâts (total/round)
40073
Score du joueur (round)
38971012
Tirs (total/round)
9016
Multikills x-
4
Multikills x-
4
Dégâts des cocktails Molotov (total/round)
13623.8
Dégâts des grenades HE (total/round)
16226.8
Informations
Map Analysis of ENCE vs Eternal Fire by the Bo3.gg Team
Eternal Fire on Vertigo Analysis
Eternal Fire demonstrated their prowers on Vertigo, securing 16 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Eternal Fire on Vertigo were imoRR, who contributed 24 kills, and paz, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10093 overall damage.
On the defensive side of Vertigo, Eternal Fire held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
ENCE on Vertigo Analysis
Vertigo proved to be a challenging battleground for ENCE, as they managed to secure 11 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for ENCE on Vertigo included Maden, who contributed 22 kills, and valde, who added 14 kills. Despite their individual efforts, inflicting 8956 total damage, ENCE couldn't prevent Eternal Fire from securing victory on Vertigo
On the defensive side of Vertigo, ENCE struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Commentaires