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avantage aux équipes Inferno (M3)
Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec M4A4 en moyenne par carte
93.6448
Dégâts des cocktails Molotov en moyenne (par tour)
8.22
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:51s00:39s
Éblouissements par flash en moyenne sur une carte (opp)
6330
Dégâts avec Tec-9 en moyenne (par tour)
11.53.4
Dégâts des cocktails Molotov en moyenne (par tour)
6.72
Tirs (total/round)
9616
Dégâts (total/round)
43273
Dégâts (total/round)
38573
Score du joueur (round)
37961012
Informations
Map Analysis of ENCE vs Complexity by the Bo3.gg Team
Complexity on Inferno Analysis
Complexity demonstrated their prowers on Inferno, securing 16 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Complexity on Inferno were Grim, who contributed 28 kills, and Hallzerk, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9936 overall damage.
On the defensive side of Inferno, Complexity held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
ENCE on Inferno Analysis
Inferno proved to be a challenging battleground for ENCE, as they managed to secure 8 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for ENCE on Inferno included valde, who contributed 17 kills, and dycha, who added 12 kills. Despite their individual efforts, inflicting 6396 total damage, ENCE couldn't prevent Complexity from securing victory on Inferno
On the defensive side of Inferno, ENCE struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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