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avantage aux équipes Ancient (M2)
Records Ancient
Record/Temps/Carte
Val/M
Établi par
Adversaire
Série de victoires de l'équipe
103
Plantation de bombe rapide (sec)
00:28s01:26s
Éliminations avec Galil en moyenne par carte
51.8171
Dégâts avec Galil en moyenne (par tour)
25.95.8
Éliminations avec Glock en moyenne par carte
31.4456
Dégâts avec Glock en moyenne (par tour)
17.64
Éliminations avec USP en moyenne par carte
31.6074
Éliminations avec AK47 en moyenne par carte
116.5888
Dégâts des cocktails Molotov en moyenne (par tour)
7.92
Fumigènes lancés en moyenne sur une carte
1514.6931
Informations
Map Analysis of ENCE vs Aurora Young Blud by the Bo3.gg Team
ENCE on Ancient Analysis
ENCE demonstrated their prowers on Ancient, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for ENCE on Ancient were Kylar, who contributed 19 kills, and hades, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7922 overall damage.
On the defensive side of Ancient, ENCE held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Aurora Young Blud on Ancient Analysis
Ancient proved to be a challenging battleground for Aurora Young Blud, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Aurora Young Blud on Ancient included sh1geo, who contributed 9 kills, and bl1x1, who added 8 kills. Despite their individual efforts, inflicting 4480 total damage, Aurora Young Blud couldn't prevent ENCE from securing victory on Ancient
On the defensive side of Ancient, Aurora Young Blud struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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