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avantage aux équipes Ancient (M0)
Records Ancient
Record/Temps/Carte
Val/M
Établi par
Adversaire
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:43s00:36s
Éblouissements par flash en moyenne sur une carte (opp)
7428
Fumigènes lancés en moyenne sur une carte
2214.5022
Éblouissements par flash en moyenne sur une carte (opp)
7028
Éliminations avec Tec-9 en moyenne par carte
41.3014
Tirs (total/round)
8616
Score du joueur (round)
35141010
Clutch (adversaires)
2
Durée des éblouissements par flash sur un round (sec)
00:17s00:05s
Durée des éblouissements par flash sur un round (sec)
00:19s00:05s
Informations
Map Analysis of Party Astronauts vs Elevate by the Bo3.gg Team
Party Astronauts on Ancient Analysis
Party Astronauts demonstrated their prowers on Ancient, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Party Astronauts on Ancient were ben1337, who contributed 19 kills, and WolfY, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8787 overall damage.
On the defensive side of Ancient, Party Astronauts held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Elevate on Ancient Analysis
Ancient proved to be a challenging battleground for Elevate, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Elevate on Ancient included dea, who contributed 19 kills, and snav, who added 17 kills. Despite their individual efforts, inflicting 8805 total damage, Elevate couldn't prevent Party Astronauts from securing victory on Ancient
On the defensive side of Ancient, Elevate struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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